Chaos theory and its little cousin – strange attractors – have been around for a long time. Pictures of chaotic systems and strange attractors abound, and they are a mainstay for computer math experimentalists, although still in the minor leagues relative to the Mandelbrot set.
Most implementations tend to ignore the fact that these systems represent dynamics, that they move and evolve. Still pictures can hide the fact that, for example there are sink states, and that was supposed to represent 20,000 iterations only shows 5,000 because the system hit a fixed point at iteration 5,001.
Continue reading “The Sound of Chaos”
A few weeks ago I discovered noteflight.com, a website that lets you create musical scores. I’ve always wanted to use scoring software, but never got around to it until – well you know, the price was right.
Years ago I wrote a computer game called Boulder Dash. The music for that was composed in a very basic soundtrack editor I wrote for the Atari 800, and was never actually played on a real-world instrument. I’ve always wanted to convert that music to a real score and hear what it would sound like on, say, the piano.
Continue reading “Scoring the Boulder Dash theme”